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Hikaru no go, Vol. 7 - Yumi Hotta, Takeshi Obata
Hikaru no go, Vol. 7
by: (author) (author)
4.40 25
Hikaru Shindo is like any sixth-grader in Japan: a pretty normal school boy with a two-tone head of hair and a penchant for antics. One day, he finds an old bloodstained GO board in his grandfather's attic-and that's when things get really interesting. Trapped inside the GO board is... show more
Hikaru Shindo is like any sixth-grader in Japan: a pretty normal school boy with a two-tone head of hair and a penchant for antics. One day, he finds an old bloodstained GO board in his grandfather's attic-and that's when things get really interesting. Trapped inside the GO board is Fujiwara-no-Sai, the ghost of an ancient GO master who taught the strategically complex board game to the Emperor of Japan many centuries ago. In one fateful moment, Sai becomes a part of Hikaru's consciousness and together, through thick and thin, they make an unstoppable GO-playing team. Will they be able to defeat GO players who have dedicated their lives to the game? Will Sai achieve the "Divine Move" so he'll finally be able to rest in peace? Begin your journey with Hikaru and Sai in this first volume of HIKARU NO GO.
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Format: papier
ISBN: 1421506416
Publisher: VIZ Media LLC
Pages no: 200
Edition language: English
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Community Reviews
Amadan na Briona
Amadan na Briona rated it
4.0
Still enjoying this series, as Hikaru Shindo, the young protagonist, continues to move upwards in the go world. I realize that on one level, this series isn't a lot different than Pokemon or Yu-Gi-Oh or any of those other silly children's series about a boy prodigy on his quest to the BEST EVAH!!! B...
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