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review 2020-03-31 08:32
Finna
Finna - Nino Cipri

You are leisurely strolling through a large yellow and blue home depot when you accidentally walk into a wormhole. It could happen to the best of us. The unfortunate problem is, the underpaid employees will have to come and fetch you back.

I was expecting a quirky read, possibly with a lot of humor, because the premise did not seem all that serious. And some of it was. However, there was also a lot of romantic troubles between the two main characters (and in the span of this novella, it seemed to me it was taking up rather a large part of the story). This caused the rest (the actually multiverse) to feel tagged onto the story rather than the other way around. Also, some very stupid actions from the main characters, who have clearly never learnt anything about multiverses etc.

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review 2020-03-29 10:25
Face Of Glass
Face of Glass - Damon L. Wakes

I read about Pigeonhole, where you get a piece of a book - a Stave- per day for a limited amount of time. The idea is that everyone who is joining is reading at the same speed as you. Face of Glass was my first try with Pigeonhole, and it worked, but still, I don't really like reading from my phone as opposed to my eReader which reads great.

What I liked about Face of Glass, mainly the stories that were interwoven into the main narrative. The leader of the tribe outsmarted the volcano, the Sun and the Moon. The main story was mwah. It wasn't that it wasn't interesting, but it was all far too easy for the main character. He raises from slave to leader in the blink of an eye, and from that conquers all the remaining problems in a likewise quick fashion. There were 8 staves of this book and I felt that there was hardly any problem that couldn't be solved within one of those. Which was a shame.

~Read through Pigeonhole~

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review 2020-03-28 01:27
A Parallel Universe/Body Swap Story Story Full of Laughs and Heart
Back to Reality - Mark Stay,Mark Oliver,Kim Bretton

Oh, boy... how do I talk about this? I thought about calling this a bundle of joy, but that means something else. A bundle of audio joy, maybe? This was just so much fun that I want to start with that. If you're looking to have a good time, this is a book for you.

 
If you read the Book Spotlight I just posted, you've got a good idea about the plot (and if you haven't read the Spotlight, why not?). But for the sake of completeness here's the gist: connected by something across the multiple parallel universes, two versions (one 18 and one almost 2 decades older) of one woman swap bodies for a few days. The older version works in PR, is the mother of a teen who can't stand her, with marriage problems. The younger version is a pop star on the verge of breaking through in the '90s. If they don't swap back, there's every sign that they won't survive in this new world. But how can they do that?

 

That sounds sort of intriguing, I hope. But the book never really feels like that kind of Fringe-inspired take on a Back to the Future/Freaky Friday mashup, because of the voice, the style and approach of Stay and Oliver—which is characterized by humor and heart. It's like early-Rainbow Rowell/Jennifer Weiner/Emily Giffin/Sophie Kinsella. These are strong women in very strange circumstances, surrounded by interesting characters responding to unbelievable situations.

 

We meet Jo on a night out with people from the office, which turns into an alcohol-fueled karaoke sensation (Jo has a fantastic voice, but a lot of stage fright). I enjoyed this chapter so much that I probably could've written 3-4 paragraphs about it alone and would've read an entire book about this woman's life (especially because what happens to her in the next couple of chapters deserved a complete novel to see her respond to). It took me a little longer to get invested in "Yolo" (the 90's version), but I came around and started rooting for her, too.

 

I am not the target audience for this (note the authors I mentioned above—some of which I only know through my wife's description). And there were a few times I asked myself why I was listening to this—each time, I decided I was enjoying myself enough that I didn't care if this was my typical read or not. There's just a hint of SF, a dollop of Time Travel (more like jumping between parallel universes), and a healthy amount of "women's commercial fiction." This is a recipe for a wonderful literary dessert.

 

I'll frequently (maybe too frequently?) talk about an audiobook narrator bringing the text to life. And Kim Bretton does that. But she does more than that—she fills it with life. Dynamic, energetic, vibrant...are just some of the adjectives that spring to mind. I was very happy when I just looked over her other audiobook credits and saw a couple of titles I was already thinking about—if she's doing them, I'm giving them a try. (although, if I never hear her do another American male accent, I'd be more than okay).

 

Funny, sweet, amusing, heartfelt, laugh-inducing, touching, comic, imaginative—and did I mention humorous? This is 606 minutes of pure entertainment. I really encourage you to put this in your ear-holes. It'd probably work almost as well in print—Bretton's great, but she has to have something to work with—but in audio? It's close to a must-listen.

 

 

My thanks to Overview Media for the invitation to participate in this tour and the materials (including a copy of the novel) they provided.

 

Source: irresponsiblereader.com/2020/03/27/back-to-reality-a-novel-audiobook-by-mark-stay-mark-oliver-kim-bretton-a-parallel-universe-body-swap-story-story-full-of-laughs-and-heart
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text 2020-03-23 14:57
Virtual Reality Gaming Market Global Trends, Market Share, Industry Size, Growth, Opportunities, and Market Forecast 2020 to 2027

Virtual Reality Gaming Market is estimated to value over USD 42 billion by 2027 end and register a CAGR of over 28.9% during the forecast period 2020 to 2027.

The report initiates from the outline of business surroundings and explains the commercial summary of chain structure. moreover, it analyses forecast of Virtual Reality Gaming By Platform, By Age Group, By Device, By Game Type, By Region and Virtual Reality Gaming market.

Additionally, this report illustrates the corporate profiles and situation of competitive landscape amongst numerous associated corporations including the analysis of market evaluation and options associated with the worth chain. This report provides valuable insights on the general market profit through a profit graph, an in depth SWOT analysis of the Virtual Reality Gaming market trends alongside the regional proliferation of this business vertical.

 

Request a Sample Report @ https://www.futurewiseresearch.com/request-sample.aspx?id=3388&page=requestsample

 

Virtual Reality Gaming Market Segmentation:

The Virtual Reality Gaming Market is divided By Platform, By Age Group, By Device, By Game Type and By Region.

Regionally, the worldwide Virtual Reality Gaming market is fragmented as North America, Europe, Asia Pacific and also the rest of the world.

 

Key Market Players:

Major market players enclosed within the Virtual Reality Gaming market are Google, Samsung, Oculus, HR, HTC, Razer, GoPro, AMD, NVIDIA, Zeiss International, Qualcomm, Fove, Facebook.

(Note: The list of the key players are going to be updated with the most recent market scenario and trends)
Purchase a Copy & Ask For Discount: https://www.futurewiseresearch.com/request-sample.aspx?id=3388&page=askfordiscount

 

FutureWise Key Takeaways:

  • Growth prospects
  • SWOT analysis
  • Key trends
  • Key data-points touching market growth

Competitive Landscape:

  • Tier 1 players- well-established companies in the market accounting a major market share  
  • Tier 2 players 
  • Rapidly growing players
  • New Entrants

Objectives of the Study:

  • To offer with an complete analysis on the Virtual Reality Gaming market By Platform, By Age Group, By Device, By Game Type and By Region
  • To cater comprehensive data on factors impacting market growth (drivers, restraints, opportunities, and industry-specific restraints)
  • To measure and forecast micro-markets and also the overall market
  • To predict the market size, in key regions — North America, Europe, Asia Pacific and rest of the world
  • To record and evaluate the competitive landscape mapping - product launches, technological advancements, mergers and expansions

 

Browse Healthcare Research Reports

  • Medical X-Ray Film Processor Market is forecasted to value over USD xx billion by 2027 end and register a CAGR of xx% from the forecast period 2020-2027.FutureWise Market Research has illustrated a report that provides an in-depth anatomy of Medical X-Ray Film Processor market trends affecting its growth.
  • Medical Fiberscope Market is forecasted to value over USD xx billion by 2027 end and register a CAGR of xx% from the forecast period 2020-2027. FutureWise Market Research has illustrated a report that provides an in-depth anatomy of Medical Fiberscope market trends affecting its growth. Moreover, it includes intricate insights on profitability graph, market share, SWOT analysis and geographical augmentation of this business.

 

Flexible Delivery Model:

  • We have a flexible delivery model and you can suggest changes in the scope/table of content as per your requirement
  • The customization services offered are free of charge with purchase of any license of the report.
  • You can directly share your requirements/changes to the current table of content to: sales@futurewiseresearch.com

 

About FutureWise Research:

We specialize in high-growth niche markets, assuring flexibility, agility and customized solutions for our clients. Through in-depth market insights and consultancy, we present our clients with the tools they need to be at the forefront of their industry – a position secured for far more than the near future.

 

Company Name: FutureWise Research

Contact Person:  Vinay Thaploo

Email: sales@futurewiseresearch.com

Phone: +44 141 628 9353 / +1 347 709 4931

City:  Leeds

Country:  United Kingdom

Website: www.futurewiseresearch.com

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text 2020-03-23 13:44
Augmented Reality Gaming Market Global Trends, Market Share, Industry Size, Growth, Opportunities, and Market Forecast 2020 to 2027

Augmented Reality Gaming Market is estimated to value over USD 80 billion by 2027 end and register a CAGR of over 28.9% during the forecast period 2020 to 2027.

The report initiates from the outline of business surroundings and explains the commercial summary of chain structure. moreover, it analyses forecast of Augmented Reality Gaming By Technology, By Component, By Device, By Game Type, By Region and Augmented Reality Gaming market.

Additionally, this report illustrates the corporate profiles and situation of competitive landscape amongst numerous associated corporations including the analysis of market evaluation and options associated with the worth chain. This report provides valuable insights on the general market profit through a profit graph, an in depth SWOT analysis of the Augmented Reality Gaming market trends alongside the regional proliferation of this business vertical.

 

Request a Sample Report @ https://www.futurewiseresearch.com/request-sample.aspx?id=3387&page=requestsample

 

Augmented Reality Gaming Market Segmentation:

The Augmented Reality Gaming Market is divided By Technology, By Component, By Device, By Game Type and By Region.

Regionally, the worldwide Augmented Reality Gaming market is fragmented as North America, Europe, Asia Pacific and also the rest of the world.

 

Key Market Players:

Major market players enclosed within the Augmented Reality Gaming market are Apple, Microsoft, Sony, Google.

(Note: The list of the key players are going to be updated with the most recent market scenario and trends)

Purchase a Copy & Ask For Discount: https://www.futurewiseresearch.com/request-sample.aspx?id=3387&page=askfordiscount

 

FutureWise Key Takeaways:

  • Growth prospects
  • SWOT analysis
  • Key trends
  • Key data-points touching market growth

Competitive Landscape:

  • Tier 1 players- well-established companies in the market accounting a major market share  
  • Tier 2 players 
  • Rapidly growing players
  • New Entrants

 

Objectives of the Study:

  • To offer with an complete analysis on the Augmented Reality Gaming market By Technology, By Component, By Device, By Game Type and By Region
  • To cater comprehensive data on factors impacting market growth (drivers, restraints, opportunities, and industry-specific restraints)
  • To measure and forecast micro-markets and also the overall market
  • To predict the market size, in key regions — North America, Europe, Asia Pacific and rest of the world
  • To record and evaluate the competitive landscape mapping - product launches, technological advancements, mergers and expansions

 

Browse Healthcare Research Reports

  • Metal Intramedullary Nail Market is forecasted to value over USD xx billion by 2027 end and register a CAGR of xx% from the forecast period 2020-2027.FutureWise Market Research has illustrated a report that provides an in-depth anatomy of Metal Intramedullary Nail market trends affecting its growth. Moreover, it includes intricate insights on profitability graph, market share, SWOT analysis and geographical augmentation of this business.
  • Medical X-Ray Film Scanner Market is forecasted to value over USD xx billion by 2027 end and register a CAGR of xx% from the forecast period 2020-2027.FutureWise Market Research has illustrated a report that provides an in-depth anatomy of Medical X-Ray Film Scanner market trends affecting its growth.

 

Flexible Delivery Model:

  • We have a flexible delivery model and you can suggest changes in the scope/table of content as per your requirement
  • The customization services offered are free of charge with purchase of any license of the report.
  • You can directly share your requirements/changes to the current table of content to: sales@futurewiseresearch.com

 

About FutureWise Research:

We specialize in high-growth niche markets, assuring flexibility, agility and customized solutions for our clients. Through in-depth market insights and consultancy, we present our clients with the tools they need to be at the forefront of their industry – a position secured for far more than the near future.

 

Company Name: FutureWise Research

Contact Person:  Vinay Thaploo

Email: sales@futurewiseresearch.com

Phone: +44 141 628 9353 / +1 347 709 4931

City:  Leeds

Country:  United Kingdom

Website: www.futurewiseresearch.com

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