logo
Wrong email address or username
Wrong email address or username
Incorrect verification code
back to top
Search tags: Reality-TV
Load new posts () and activity
Like Reblog Comment
text 2021-07-19 10:35
Why AR/VR Will Transform the Future of Web Apps

Among many other debatable topics, the one with a choice between native apps or web apps takes top slots. If truth be told, this debate can truly be regarded as old as the advent of technology itself. 

 

If we go back a few years before the arrival of smartphones, most of the applications worked only on computer systems. The concerned software had to be bought right from the app store before installing and using it. With the advent of Cloud technology, an increased number of applications moved over to this online server of sorts. 

 

 

Be it Native apps or web ones, if the current trends hold true, whether direct or indirect in their relation, then AR/VR app development will have a huge part to play in their future. 

We like to call it, WebAR.

 

An Introduction to WebAR

 

WebAR or Web Augmented Reality has been on an incline, which can be credited to hurdles present in employing . However, it would be enough to say that when Augmented Reality became huge, the most promising of app experiences have been app-based. 

 

You might have used a furniture store app like that of IKEA, or might have played that highly addictive Pokemon Go. That’s Augmented Reality apps. 

 

While such AR is very adept in terms of technical prowess, engaging the people enough with marketing so that they really download the app will always be a complicated proposition. To top it off, ensuring seamless compatibility with multiple platforms is another challenge that needs to be taken care of. 

 

This is where WebAR comes to the fore. 

 

WebAR is an Augmented Reality experience that can be easily accessed through a browser instead of choosing proper AR/VR app services. In other words, for WebAR, you just need a smart device and an Internet connection, and you are good to go. 

 

As of now, the WebAR offers some chosen features compatible with AR, including different animations, videos, and some interactive content as well. 

 

How do you Design WebAR?

 

At the end of the day, WebAR is a web application, which is why there are certain platforms conducive for WebAR creation, just like usual web development platforms. For instance, A-frame is a good framework to start with, creating 3D environments and systems within an HTML-like ecosystem. 

 

WebAR has a lot of potential to completely transform the Augmented Reality/Virtual Reality technology. 

 

Advantages of WebAR

 

The biggest benefit of WebAR is that users don’t need to download an application on their device to make its use. That’s because, in the case of an app, there are other hurdles like app size, data, memory management, and a lot of other things to take care of. This pushes people away from using AR in the first place, and which can be managed through WebAR. 

 

To add to them, WebAR can easily work across a variety of web browsers too, which eliminates the need for fixed specifications of a device to make the use of AR, which again increases the market penetration of Augmented Reality. 

 

Limitations of WebAR

 

Other than the fact that WebAR has a lot of promise, there are some limits to it, the biggest of which is that it’s still an early technological trend. Users cannot expect WebAR to work with similar finesse as that on an app. 

 

The reason for this right now is that apps provide better memory management and functioning, leading to better visuals and performance over extended periods of time. After all, there’s only so much space that a specific web page can have. All of this blows the quality of the visuals away. 

 

The Future of AR/VR with WebAR

 

While it’s in the initial stages, there is no denying that the limitations bind it. As to how the technology will develop over the years remains to be seen, but with technology giants like Apple and Google investing their resources heavily, the improvements are sure to come by quicker than you will expect them to arrive. 

 

Nevertheless, WebAR is, as of now, the flag-bearer of convenient and quick AR/VR experiences that bring genuine impact with them. Suffice to say that there’s a lot more to come in the future as far as web apps go, with more sophisticated Augmented Reality app development to lead the way.

 

If you think you have a great idea about AR/VR, then Consagous Technologies is the right choice for you. It provides leading Extended Reality app development services that will just be perfect for everyone. 

 

Original Source:

 

https://www.consagous.co/blog/why-arvr-will-transform-the-future-of-web-apps

Like Reblog Comment
text 2021-05-14 08:06
Augmented Reality (AR) Market Displays, Cameras and Projectors to 2024

Global Augmented Reality (AR) Market witnesses a rise in CAGR during the forecast period. Augmented reality is a new technology that comprises represents a pictorial representation of computer graphics. AR is also termed as mixed reality that refers to multiple spectrum of virtual reality, telepresence and other technologies.

 

Virtual reality is a broad term used for computer generated 3D environment that enables a user to interact with artificial elements. At present, AR is considered as a technology encompassing virtual reality and telepresence. Under VR the environment is completely synthetic whereas in telepresence, the depiction is completely real and in AR, the real world is augmented with virtual things.

 

Request a Free Sample Copy of Augmented Reality (AR) Market Report @ https://www.millioninsights.com/industry-reports/augmented-reality-ar-market/request-sample 

 

The key drivers for augmented reality market entail increase in healthcare devices and e-commerce. Rise in investment in the AR market along with proliferation of devices in the gaming and entertainment market contributes to the market enlargement. Technological advances and availability of creative workforce adds to the market growth during the forecast period.

 

By offering, augmented reality (AR) market is segmented as sensor displays, cameras and projectors. By device type, the market is segmented into head-mounted, head-up and handheld. Application segment for augmented reality industry comprises commercial, automotive, consumer and enterprise.

 

Geographical segmentation for augmented reality market comprises North America, South America, Europe, Asia-Pacific, Middle East and Africa. APAC regions are projected to rise at a higher rate during the forecast period owing to technological inclination towards advanced technologies for vision and perception. Presence of major players contribute to the market growth.

 

North American and European markets are likely to grow at a robust CAGR owing to presence of AR studios, technological revolution and advances in VFX technology. The key players in augmented reality (AR) industry include Magic Leap, Daqri LLC, Apple, Blippar, Sony, Wikitude, Microsoft, PTC, Google, Infinity Augmented Reality, CyberGlove SystemsInc, ODG, Eon Reality Inc and Samsung Electronics.

 

For further inquiries, about - Global Augmented Reality (AR) Industry Analysis, Size, Growth, Trends and Forecast 2014 - 2024, click on this link – https://www.millioninsights.com/industry-reports/augmented-reality-ar-market

 

Market Segment:

 

Augmented Reality(AR) Component Outlook (Revenue, USD Million, 2014 - 2024)
• Hardware
• Software

 

Augmented Reality(AR) Display Outlook (Revenue, USD Million, 2014 - 2024)
• Head-Up Display (HUD)
• Head Mounted Display (HMD)
• Smart Glass

 

Augmented Reality(AR) Application Outlook (Revenue, USD Million, 2014 - 2024)
• Aerospace & defense
• Medical
• Gaming
• Industrial
• Automotive
• E-commerce &Retail
• Others

 

Augmented Reality(AR) Regional Outlook (Revenue, USD Million, 2014 - 2024)
• North America
• Europe
• Asia Pacific
• Latin America
• MEA

 

To read more reports of this category, Visit our blog: https://technologymediamarketresearchreports.blogspot.com 

 

Like Reblog Comment
url 2020-06-11 14:15
Whats Driving the Mixed Reality Market Growth? Microsoft Corporation, Osterhout Design Group, Facebook Inc.

The Mixed Reality market has been garnering remarkable momentum in the recent years. The steadily escalating demand due to improving purchasing power is projected to bode well for the market. Report Hive's latest publication, Titled "[Mixed Reality Market Research Report 2020]", offers an insightful take on the drivers and restraints present in the market. This is a latest report, covering the current COVID-19 impact on the market. The pandemic of Coronavirus (COVID-19) has affected every aspect of life globally. This has brought along several changes in market conditions. It assesses the historical data pertaining to the Mixed Reality market and compares it to the current market trends to give the readers a detailed analysis of the trajectory of the market.


Get Sample PDF of Mixed Reality, https://www.coherentmarketinsights.com/insight/request-sample/3685 

This report sample includes:
1. Brief Introduction to the research report.
2. Table of Contents (Scope covered as a part of the study)
Top players in the market
3. Research framework (presentation)
4. Research methodology adopted by Coherent Market Insights

Like Reblog Comment
show activity (+)
review 2020-06-07 09:27
Simantov
Simantov - Asaf Ashery

There is an entire world of books that are being published in foreign languages. So little of them actually reach us, that it always makes me sad. I grew up speaking Dutch and I still feel a little bit surprised whenever I see a Dutch work in English translation, so I know what it is like.

Simantov was originally published in Israel and written in Hebrew. In my challenge to read more diverse, I was really looking forward to reading this. However, I do not know whether it was the translation so much or the cultural differences but this book lost me.

There is a lot in here. Angels, mythology, a detective story and a squad of paranormal detectives. But is was all crammed together and in the end, I ended up not caring about basically anyone or anything in the book. Maybe it was just not the book for me, or not the book for me at this time, but I was a little bit disappointed with it.

Thanks to the publisher and Netgalley for providing me with a free copy of this book in exchange for an honest review!

Like Reblog Comment
show activity (+)
review 2020-05-09 13:54
The Glass Magician
The Glass Magician - Caroline Stevermer

Thalia is a stage magician with her show as Lady of The Lake. When her livelihood is threatened she will start a cascade of events which will eventually allow her to learn her true self and her true powers.

There was a lot in this novel. Besides Thalia being a stage magician and pretty emancipated around the start of the 20th century, there is a whole magic world related to it. You see, real magic and stage magic combined. Thalia believes she is a simple Solitaire, as opposed to Traders (shapeshifters who for some reasons make up the crème de la crème of New York society) and Sylvestri (nature people who are never really well explained but must have some kind of power also). Add to this the gruesome Manticores, who hunt unexperienced Traders in order to suck their magic out of them, and a murder charge, and it is quite a lot.

However, it was an interesting read and while I had hoped that some parts of the worldbuilding would have been explained a bit better without turning it into an infodump, I liked this version of New York. I was a bit worried in the beginning that by throwing all these things at the reader the story would feel overcrowded, but it didn’t really. Still, I had the feeling it was missing a little something that I can’t really put in words.

Thanks to the publisher and Netgalley for providing me with a free copy of this book in exchange for an honest review!

More posts
Your Dashboard view:
Need help?