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Pitchin' Utensils: At Least 37 or So Handy Tips and Tools to Nail Your Cartoon Pitch - D.G. Banks
Pitchin' Utensils: At Least 37 or So Handy Tips and Tools to Nail Your Cartoon Pitch
Finally, PROVEN & PRACTICAL tips on how to pitch a cartoon!If you want to know the ins and outs of pitching your animated series, look no further. After months of brainstorming, writing, drawing, you’ve created an amazing concept for a cartoon series.No doubt, it'll be a smash hit.Using your... show more
Finally, PROVEN & PRACTICAL tips on how to pitch a cartoon!If you want to know the ins and outs of pitching your animated series, look no further. After months of brainstorming, writing, drawing, you’ve created an amazing concept for a cartoon series.No doubt, it'll be a smash hit.Using your connections, and a teensy bit of stalking (research!), you’ve managed to secure time with a development executive at a network or studio.Fantastic! You’ve got yourself a pitch meeting.Do you know what you’re going to say? What to bring? More importantly, do you know what kind of show they're looking for?Do you know how to pitch your cartoon without looking like a desperate amateur artist?Are you sure?If you're not, do everyone a favor and cancel your pitch meeting now. You don't want to be known as the lunatic who wasted everyone’s time with an awful pitch do you?But it doesn’t have to be this way! Your dream doesn’t have to die a sweaty, bloated death. You can dropkick fear in the face and nail your pitch!This book will show you:How to successfully pitch a cartoon series or movieHow to secure a pitch meeting with a development executiveHow studio executives analyze pitches and how to know what they wantHow to write and structure a pitch document to stand out from the restHow to best prepare for a pitch meetingWhat to do after your pitchAnd much more!Pitchin’ Utensils is stuffed with tried and true tips from a veteran development exec that will make your idea stand out among an ocean of other pitches, giving you the edge you need to sell your show to any network or animation studio.After spending more than a decade in the animation industry as a development executive for some of the biggest animation studios, and hearing hundreds of pitches, I’ve seen first-hand what works in a pitch, and what gets your concept tossed in the recycling bin. Animation students, experienced veterans, and even non-artists (that means you, writers and producers) will benefit from the tactics and strategies outlined in this handy guide. You’ll know exactly what to bring, say, do—and not do-- before, during, and after the pitch.After reading Pitchin’ Utensils, even introverted artists who aren’t comfortable speaking or “selling” to a suit will feel 10x more confident going into any pitch meeting. You’ll feel the same way too.There are no hidden “secrets” to nailing a pitch. But there are plenty of practical, concrete, and actionable tips you can add to your pitchin' cabinet. And it's all here. Pitchin’ Utensils breaks down the important stuff into snack-sized portions that are guaranteed to encourage, inspire, and equip you with everything you need to hone your pitching skills and impress the execs!Don’t leave the opportunity to make your dreams come true up to chance. Sure, you could spend a day surfing the Internet for tips on pitching a cartoon, but why waste your time? Be the smart artist. (The smart-ist!)Be the smart writer. (The smite-r?) Be the one who enters the room with an airtight pitch document and a plan. Someone who confidently pitches a series, makes a lasting impression, and ultimately sells their brilliant cartoon.If you don’t, someone else will. So add these Pitchin' Utensils to your cart now!
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Format: Kindle Edition
ASIN: B01GP2L8IO
Pages no: 87
Edition language: English
Bookstores:
Books by Crime Factory;Daniel B. O'Shea;Ray Banks;Benjamin Whitmer;Paul D. Brazill;Tom Piccirilli;Johnny Shaw;Kenneth Loosli;Chris Benton;Chris Deal;Matthew C. Funk;Peter Dragovich;Noel King;Scott Phillips
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