Rainbow Six
Featuring John Clark, the ex-Navy SEAL known from several of Clancy's novels, this is Tom Clancy's new and most extraordinary novel. John Clark is the man who conducts the secret missions President Ryan can have no part of. Whether hunting warlords in Japan or Columbian druglords, Clark is...
show more
Featuring John Clark, the ex-Navy SEAL known from several of Clancy's novels, this is Tom Clancy's new and most extraordinary novel. John Clark is the man who conducts the secret missions President Ryan can have no part of. Whether hunting warlords in Japan or Columbian druglords, Clark is efficient and deadly but even he has ghosts in his past, demons that must be exorcised. And none worse than the peril he must face in Rainbow Six: a group of terrorists the world has never encountered before, a band of men and women so extreme that their success could literally mean the end of life as we know it. It is Tom Clancy's most shocking story ever - closer to reality than any government would care to admit.
show less
Format: paperback
ISBN:
9780140274059 (0140274057)
Publish date: August 17th 2001
Publisher: Penguin
Pages no: 912
Edition language: English
Category:
Adventure,
Literature,
American,
War,
Military,
Spy Thriller,
Espionage,
Thriller,
Mystery Thriller,
Action,
Suspense,
Terrorism
Series: John Clark part 2 of 2 (#2)
While the book was a little long and could have done with some sharper editing, the storyline was still powerful with strong character development. Great pace and depth. Overall one of his better books for sure.
Clever, intricate, rich in world-detail, but... why is this guy a novelist? This is clearly a videogame or a series of 24 (at least it became one of these). As a book it mostly sucks. Every single time I read prose which just details a series of actions I think 'This person's using the wrong medium ...
Absolutely horrible dialogue writing. Reflective of a stunningly adolescent obsession with types of weapons and the strategy of shooting things as if they were no more than pixels in a video game. The relationships between characters are too idyllic and are simple archetypes that seem like they re...