The Wizard Hunters
Reviewers nationwide, as well as fellow artists in the fantasy arena, have already marveled at the astonishing voice and vision of Martha Wells. With this, the first book in an extraordinary new epic trilogy, the Nebula Award–nominated author of The Death of the Necromancer and Wheel of the... show more
Reviewers nationwide, as well as fellow artists in the fantasy arena, have already marveled at the astonishing voice and vision of Martha Wells. With this, the first book in an extraordinary new epic trilogy, the Nebula Award–nominated author of The Death of the Necromancer and Wheel of the Infinite dazzles as never before -- bringing a stark and breathtaking reality to an imperiled world of magic. . . . Ile-Rien faces the grim specter of its own imminent demise. Once a fertile and prosperous land, it is now under attack by the Gardier, a mysterious army whose storm-black airships appear from nowhere to strike without warning. Every weapon in the arsenal of Ile-Rien's revered wizards has proven useless -- their magic quickly identified by the enemy and rendered instantly impotent, their conventional arms spontaneously and inexplicably exploded. And the last hope of a magical realm under siege rests within a child's plaything. The tiny sphere was created for Tremaine Valiarde's amusement when she was a child of twelve, presented to her by her uncle Arisilde, the greatest of all sorcerers. But the mage -- among the first to identify the impending Gardier threat, along with Tremaine's notorious father, Nicholas, and one of the first to die because of it -- secreted a power within the orb capable of defeating the invaders. And now, years later, it falls to a young woman lacking any magical knowledge and abil-ity to release it. Tremaine's initial attempts have disastrous consequences, transporting her to a strange world far removed from anything she has ever experienced or imagined. In this terrible and wondrous place -- where primitive magic cultures lag far behind Ile-Rien's sophisticated sorcery, where noble warriors clash with dark wizards, where starving demons prowl for prey and the Gardier prepare their assaults -- Tremaine must somehow unlock the sphere's powerful secrets . . . before the slow and monstrous awakening of a hideous evil is complete.
Publish date: May 13th 2003
Publisher: Harper Voyager
Pages no: 392
Edition language: English
, Science Fiction Fantasy
, Science Fiction
, High Fantasy
, Fantasy Of Manners
Series: The Fall of Ile-Rien (#1)
Warning: slight spoilers below. But stuff I’d have wanted to know. An obscure epic fantasy that came highly recommended (by Kate Elliott, for instance. I like her books and the way she talks about books, particularly the social consciousness with which she reads, but I have to stop taking her fant...
Thirty (or so) years have passed since the previous book, and much has changed in Ile-Rien. For one, the technology has jumped form mid-19th century to early 1930s (I noticed that the tech advance in Ile-Rien is a lot faster than in our world, but magic may have something to do with that). Most of t...
Once again, Martha Wells shows that she knows how to start a book. Here’s the opening of The Wizard Hunters: “It was nine o’clock at night and Tremaine was trying to find a way to kill herself that would bring in a verdict of natural causes in court, when someone banged on the door.” Can you read th...
I'm a huge fan of everything Martha Wells has written, in large part because her female characters are always so well-developed and presented as strong individuals, not just an afterthought to a male-driven plot. The Wizard Hunters is the first volume of a trilogy - the first time Wells has present...
Dammit, Wells! Her first book was excellent, her second was good, her third was terrible and this, her fourth, is only passably good. The story starts with the main character trying to kill herself. She’s sarcastic about the reasoning behind her suicide, which really endeared her to me; unfortunatel...