You
Russell, Lisa, Darren and Simon created the Realms as teenagers in the eighties - hacking together a video game at a time when no one really knew what that meant. Years later, Lisa and Darren still work at Black Arts, where the original game has expanded into a dozen spin-off hits. Russell...
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Russell, Lisa, Darren and Simon created the Realms as teenagers in the eighties - hacking together a video game at a time when no one really knew what that meant. Years later, Lisa and Darren still work at Black Arts, where the original game has expanded into a dozen spin-off hits. Russell attempted a more conventional career path. And Simon is dead. When Russell gives up his 'real life' and returns to the company, he soon finds himself in a race to save his job, Black Arts' legacy, and the people he's grown to care about. There's a weird glitch in the software: a bug that holds answers to an old mystery, a secret that could change Russell's past - and ruin everyone's future. YOU is a story of facing dangers, realising that the most obvious path isn't always the best one to follow, and learning that playing a game can sometimes save your life.
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Format: ebook
ISBN:
9781444729955
Publish date: 2013
Publisher: Mulholland Books
Pages no: 400
Edition language: English
I received a free copy of this book from the publisher via Netgalley in exchange for an honest review, thank you! Maybe I'm too young for this novel. Born in '93, I wasn't young in the 1980ies -obviously- and therefore I might not have enjoyed this novel as much as someone who did. Because it is f...
It wasn't the first time in history that nerd was meeting nerd, but it was the first time for us, our cohort-the first nerds of the modern age, floppy-disk drives, game consoles, Apple IIs, and C64s-and we were different. This was one of the most frustrating books that I have ever read. I clearly w...
The characters annoyed me so much, especially Russell. The book itself was solidly written at times, but at others felt bloated. The story is aimless and I didn't realize what the book was even about until I finished. It started as one thing, changed to another, and changed again. It was just medioc...
I think Grossman attempts to address the "as you know, Bob" problem by making his protagonist almost completely ignorant of the gaming industry. But he's out of work, it turns out he doesn't like law or couldn't cut it, I don't remember. And the friends he took a programming class with once almost a...
So, I haven't read Ready Player One, which just about everybody seems to compare this to. Austin Grossman has a really interesting Wikipedia page, where I learned he has been involved in such industry gems as Deus Ex, Thief: Deadly Shadows, and Dishonored. He's also been involved in the amazingly ba...