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Alternity Player's Handbook - Bill Slavicsek, Richard Baker
Alternity Player's Handbook
by: (author) (author)
3.50 10
TSR--the company that virtually invented role-playing with their ground-breaking Dungeons and Dragons--now brings you the brave new world of Alternity, where players act out the adventures of heroes, citizens and scoundrels against a science-fiction backdrop populated with intriguing... show more
TSR--the company that virtually invented role-playing with their ground-breaking Dungeons and Dragons--now brings you the brave new world of Alternity, where players act out the adventures of heroes, citizens and scoundrels against a science-fiction backdrop populated with intriguing personalities and exotic aliens. While not "generic," Alternity is much more flexible than D&D or many other role-playing games on the market. The system promotes character creation (instead of random generation) and complete worldbuilding, and the rules allow the game to be set anytime between next week to the dawn of the fourth millennium. Alternity emphasizes storytelling over statistics, and players are encouraged to use their role-playing skills and imaginations. But your polyhedron dice will still get a workout; Alternity employs a clever method of success determination that uses both a 20-sided die and second "situation" die that varies depending on the difficulty of the situation. The Player's Handbook (along with the Alternity Gamemaster Guide) contains all the rules necessary to play, including a "Quick Rules" section that allows players to jump in quickly. Additional sections cover character creation (featuring five alien races and several professions to choose from), mutations, psionics, weapons and equipment. --Matthew Baldwin
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Format: hardcover
ISBN: 9780786907281 (0786907282)
ASIN: 786907282
Publisher: Wizards of the Coast
Pages no: 252
Edition language: English
Series: Alternity RPG
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Community Reviews
Philosophical Musings of a Book Nerd
Philosophical Musings of a Book Nerd rated it
3.5 Finally, a sci-fi roleplaying game I can work with
For quite a while I had been looking for a science-fiction roleplaying game that was more like Dungeons and Dragons than a roleplaying game that involved either this: or this: and while I might think these are pretty cool: as well as these: this really annoys me: a...
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