Dungeons & Dragons Player's Handbook: Arcane, Divine, and Martial Heroes
The first of three core rulebooks for the 4th Edition Dungeons & Dragons® Roleplaying Game.The Dungeons & Dragons Roleplaying Game has defined the medieval fantasy genre and the tabletop RPG industry for more than 30 years. In the D&D game, players create characters that band together to explore...
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The first of three core rulebooks for the 4th Edition Dungeons & Dragons® Roleplaying Game.The Dungeons & Dragons Roleplaying Game has defined the medieval fantasy genre and the tabletop RPG industry for more than 30 years. In the D&D game, players create characters that band together to explore dungeons, slay monsters, and find treasure. The 4th Edition D&D rules offer the best possible play experience by presenting exciting character options, an elegant and robust rules system, and handy storytelling tools for the Dungeon Master.The Player's Handbook presents the official Dungeons & Dragons Roleplaying Game rules as well as everything a player needs to create D&D characters worthy of song and legend: new character races, base classes, paragon paths, epic destinies, powers, more magic items, weapons, armor, and much more.
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Format: hardcover
ISBN:
9780786948673 (0786948671)
ASIN: 786948671
Publish date: June 6th 2008
Publisher: Wizards of the Coast Publishing
Pages no: 320
Edition language: English
There is to be a D&D marathon overnight tomorrow. Four Gentlemen Nerds.Opening - Imagine a world of bold warriors, mighty wizards and terrible monsters.The art work alone is worth the skim through. Fab!
Desperately needs better indexing and cross-referencing. Otherwise, I'm a fan of the fourth edition rules.
Interesting... adding half dragon and half demonic races; but with all the math and modifiers, if this had been the book I found over 20 years ago, I'd never have played the game... and never met my better half!