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OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 1.2 - OpenGL Architecture Review Board, Jackie Neider, Tom Davis
OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 1.2
We at Fatbrain.com reviewed both the book and the publisher's summary, and find that the summary is an accurate reflection of the book's content. This definitive guide, now in its third edition, has been updated to include the enhancements and features found in OpenGL Version 1.2. (The prior... show more
We at Fatbrain.com reviewed both the book and the publisher's summary, and find that the summary is an accurate reflection of the book's content. This definitive guide, now in its third edition, has been updated to include the enhancements and features found in OpenGL Version 1.2. (The prior edition was OpenGL Programming Guide, Second Edition.) This is a guide and reference to the Graphics Library, utilities, tools, extensions and cross-platform programming concepts. You should be familiar with C/C++ and computer graphics concepts, in general, to derive the most benefit from this publication. Related Titles: An excellent prerequisite for this publication that will also hone your graphics programming skills is the classic Computer Graphics : Principles and Practice, Second Edition in C. A recommended companion volume for the OpenGL Programming Guide is the OpenGL Reference Manual, Third Edition. It replaces the current second edition, which does not include OpenGL Version 1.2 information. More advanced OpenGL gurus will be interested in Open Geometry : OpenGL + Advanced Geometry.
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Format: paperback
ISBN: 9780201604580 (0201604582)
ASIN: 201604582
Publisher: Addison-Wesley Professional
Pages no: 730
Edition language: English
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