I'm reading this book for my course on Technology in the Lives of Children and Youth. This book is an interesting concept - it was created by Scholastic and involves not only the printed story, but also an online gaming component, which I'm required to play in addition to reading the book. The idea is to attract reluctant readers by appealing to their interest in technology.
As for the story, it's also interesting - it takes place in a land where a select few have "spirit animals," wild animals with whom they've bonded and from whom they've gained special powers. The story follows four children who have recently bonded with their spirit animals, and the spirit animals who have chosen them happen to be from legends. So it's an interesting concept. However, it can be hard to follow, with four different storylines. It's not fantastically written, but it's not bad either. Reserving judgment for now.