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review 2017-07-30 20:18
The Comic Book Story of Video Games
The Comic Book Story of Video Games: The Incredible History of the Electronic Gaming Revolution - Jonathan Hennessey,Jack Mcgowan

[I received a copy of this book through NetGalley.]

Fairly interesting, although to be honest, in spite of the early chapters being educative in their own ways, I would’ve preferred to see the focus more on the actual video games (and industry) themselves, rather than also on the electricity/industrial revolution parts. The art style, too, was not always consistent, and sometimes too stiff.

On the other hand, I appreciated the inclusion of actual video games characters in panels, as watchers or part of the ‘narrative’; just trying to remember or find out who they were, was in itself another, different dive into history. (Well, maybe it wouldn’t work that well on someone who knows less about such games, but for me, it worked.)

I also liked how the book included some of the backstage workings behind the whole video games industry; they were plenty of things I didn’t know, for instance Sony and its Playstation, I had no idea there had been a deal in the plans with Nintendo for CD games, and that it completely fell through. (I’m not feeling younger, though. Being reminded that this PSX I got in 1998—and I made it a point to get a US model, too, since the European one didn’t run the games I wanted—was even a few years older than that... well...)

Conclusion: An informative and colourful read. I do wish it had spent just a little less time on the really early years, where ‘games’ per se weren’t so much concerned (to be fair, I already know a lot about computer history in general).

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review 2017-03-06 15:08
Book Review: Console Wars by Blake J. Harris
Console Wars: Sega, Nintendo, and the Battle That Defined a Generation - Blake J. Harris

I came across this book a while ago and, growing up in a hardcore Nintendo family, I was interested in learning the history behind Sega and Nintendo, especially since I was a kid in the 90s and while I don’t quite remember how Sega became a thing, I remember it being novel to me when one of my friends said they had a Genesis rather than an SNES. It’s been sitting on my to-read list for quite a while and my interest in it was renewed when my husband (who’s way more knowledgeable about video games than even I am, and that’s saying something) decided to read it as one of his summer reads. After not too much cajoling by him, I finally picked it up to read it.


Console Wars is interesting, because while it mostly follows Kalisnke, who was the CEO who got Sega to become a household name, it’s not told in any sort of biography or memoir format and mostly heavily focuses on marketing, the partnerships between the different gaming companies, and the games/systems themselves. So, if you’re not interested in the history of video games or how feats of marketing can completely change a company, this book is very much not for you. I studied marketing at university, so reading the different techniques the companies used to get ahead was fascinating. Also, like I said, I come from a hardcore Nintendo family and grew up playing the NES and SNES (if I remember correctly, actually, my family purchased every single system Nintendo came out with), so it was fun to see things from the “competitor’s” side and also read about how Nintendo responded to what was happening.


Overall, this gives a fairly comprehensive look at how Sega and Nintendo originated and also touches on the history of some well-known video gaming companies like Electronic Arts and Namco. I love that the human element is included and we get to learn about who the people are that drove video game innovation, even while so many were saying that it was bound to die. It was a slow read for me, but I very much enjoyed the steady pacing and the sheer volume of information that this book contained.

Source: www.purplereaders.com/?p=3509
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review 2016-02-27 20:02
Armada - Ernest Cline,Wil Wheaton


 enjoyable, fun, geeky ♥
i'm a huge Fan of the writer and I have been following the updates for Armada since the moment i heard about the book.
well ! our hero, Zack Lightman, finds out one day that the video game he's been addicted to for years is actually a training simulator to help prepare humans for war against aliens. and so he starts his adventure and journey to save the world.
there is a lot that i liked about the book, like the idea that the government has been secretly training the world to prepare for an alien invasion through video games. now, that was an awesome idea. i Loved it.
what i didn't like was some parts at end of the book, Like : WHYY !!! T.T then i decided to give it 4 stars instead of 5 because of that !
favourite characters : Xavier and Lex. ♥
very recommended to gamers and sci-fi fans.

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text 2016-02-20 03:41
Weekend Plans

For the next...not quite 24 hours, I'll be busy playing Splatoon! Every so often they hold what's called a Splatfest where the players break into two teams and play to win points. It's my first one and I'm very excited. I'll probably put a post up later about the game, which has kind of taken over my life but for now, I'm off to prove that Pokemon Blue is better than Red.


I don't even like Pokemon.


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review 2016-02-14 03:03
Ctrl Alt Revolt! - Nick Cole

Picking up Nick Cole's CTRL-ALT-REVOLT!, I was instantly hooked from the first line, which promised a "robots take over the world" type plot, but with a sense of humor. The author follows through on that promise, giving us an adventure of Thinking Machine versus Human, complete with assassins, gamers, and pop culture references. I absolutely loved the StarFleet Empires (Star Trek) online game scenes, often wishing I could skip over the more mundane (is it more mundane when robots are trying to kill humanity?) parts to see more of the battle between Jason Dare and Mara, between the Federation and the Romulans.

I love how the author takes so many seemingly separate stories and intertwines them together into one tale. We start with the Thinking Machines planning to take over the world, are introduced to Fish and his new game design, meet Mara and are brought into the Romulan side of the battle, and from where the author brings in other characters, other sides to the story, and hooks the reader with every step, finding something to interest everyone.

Can the Federation and the Romulans work together to fight a greater evil? Will Ninety-Nine Fishbein survive the megalodon? Can our unlikely heroine come into her own and take command? Everything comes together as the Thinking Machines learn war through our own games... but the only hope may be in the games themselves! Stay turned to find out what happens next... except that you'll just need to play this mini-game first, okay?

Actually, do you want to know what happens next? Go buy the book!

Source: www.amazon.com/review/R3T63SEZEOU79Q
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