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The Player of Games - Iain M. Banks
The Player of Games
by: (author)
Format: large print
ISBN: 9781845057510 (1845057511)
ASIN: 1845057511
Publisher: W.F. Howes Ltd
Pages no: 502
Edition language: English
Series: Culture (#2)
Bookstores:
Community Reviews
Musings/Träumereien/Devaneios
Musings/Träumereien/Devaneios rated it
5.0 Gaming All-Nighters: "The Player of Games" by Iain M. Banks
"All reality is a game. Physics at its most fundamental, the very fabric of our universe, results directly from the interaction of certain fairly simple rules, and chance; the same description may be applied to the best, most elegant and both intellectually and aesthetically satisfying games. By bei...
Familiar Diversions
Familiar Diversions rated it
3.0 The Player of Games by Iain M. Banks
Gurgeh is possibly the Culture's best game player. He has studied and played games his whole life (somewhere between 60 or 100 years, I wasn't quite sure). The problem is that he's bored. There are few truly new games for him to discover and learn, and few players who are a proper match for him. He ...
Romance and other things
Romance and other things rated it
5.0 Brilliant
Yes, you heard me. Nothing less would be enough. I first learned about "Culture series" of which this book is part of from the friend with whom I was sharing my impressions about the first book of Ann Leckie's trilogy. She told me that Ian Banks did these themes much better and boy do I agree with h...
Julian Meynell's Books
Julian Meynell's Books rated it
4.0
This is the second in the Culture series by Banks. One thing that it is really great about the Culture series is that they take place in a setting, but the characters and stories are not necessarily related. That means that we don't get endless repetitive sequels with characters that have led absurd...
bookaneer
bookaneer rated it
5.0 "The future is a game; time is one of the rules."
"The story starts with a battle that is not a battle, and ends with a game that is not a game." The Player of Games by Iain M. Banks In the post-scarcity society of the Culture, men and machines live with the opportunity to do anything or nothing, to travel the universe in the great Culture ships...
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