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Hikaru no Go: Start, Vol. 5 - Yumi Hotta, Takeshi Obata
Hikaru no Go: Start, Vol. 5
by: (author) (author)
3.70 50
After stumbling across a haunted Go board, irresponsible Hikaru Shindo discovers that the spirit of a master player has taken up residence in his consciousness! In his pursuit of the "Divine Move," Fujiwara-no-Sai awakens in Hikaru an untapped genius for the game, and soon the schoolboy is... show more
After stumbling across a haunted Go board, irresponsible Hikaru Shindo discovers that the spirit of a master player has taken up residence in his consciousness! In his pursuit of the "Divine Move," Fujiwara-no-Sai awakens in Hikaru an untapped genius for the game, and soon the schoolboy is chasing his own dream defeating the famed Go prodigy Akira Toya!
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Format: paperback
ISBN: 9781591166894 (1591166896)
Publisher: VIZ Media LLC
Pages no: 203
Edition language: English
Series: Hikaru no Go (#5)
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Community Reviews
Amadan na Briona
Amadan na Briona rated it
3.0
This volume was a little slower-paced and had less in the way of go as it relates to the characters and dipped more into tween melodrama, hence not quite as enjoyable as the last one.Hikaru's growth from apathetic sixth-grader to someone with an ambition to become a serious go player and beat Akira ...
Aren's Library
Aren's Library rated it
3.0 Hikaru no Go: Start, Vol. 5
Enjoyable read. I'd recommend this one.
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