Hikaru no Go, Vol. 20
Reads R to L (Japanese Style). An ancient ghost possesses Hikaru and unleashes his hidden genius! The Young LionsGo players under the age of 18 in Japan, Korea and China are getting ready to qualify for the Hokuto Cup, and Hikaru and Akira are both in contention for the Japanese team. The... show more
Reads R to L (Japanese Style). An ancient ghost possesses Hikaru and unleashes his hidden genius! The Young LionsGo players under the age of 18 in Japan, Korea and China are getting ready to qualify for the Hokuto Cup, and Hikaru and Akira are both in contention for the Japanese team. The preliminaries prove to be tough going, and Hikaru, stung by a reality check, focuses like never before. But will it be enough to meet the challenge of the unconventional yet formidable go of Kiyoharu Yashiro of the Kansai Go Association?
Publish date: August 3rd 2010
Publisher: VIZ Media LLC
Pages no: 208
Edition language: English
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Series: Hikaru no Go (#20)
Hikaru finishes his game with Kadowaki, which he wins. Kadowaki admits that Hikaru is good but thinks that Hikaru was somehow better the last time they played (I'm pretty sure his last time was actually against Sai). He's shocked when Hikaru cheerfully agrees with him. A new character, Kiyoharu Yash...
So we're now in the final arc of the series, which much like the earlier multi-volume pro-test arc, is the series of qualifiers leading up to the Japan-Korea-China Junior Tournament. Although I'll be amazed if Akira and Hikaru aren't both members of the Japan team, this volume does manage to make ea...
I have to say, I think this has been my favorite volume so far. I like that they are finally talking about real tournaments. I miss Sai but not a whole lot and kind of like that Hikaru is on his own now. I also thought the story with the Kansai Kiin player was cool and dramatic.