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The Player of Games - Iain M. Banks
The Player of Games
by: (author)
4.29 35
In The Player of Games, Iain M. Banks presents a distant future that could almost be called the end of history. Humanity has filled the galaxy, and thanks to ultra-high technology everyone has everything they want, no one gets sick, and no one dies. It's a playground society of sports, stellar... show more
In The Player of Games, Iain M. Banks presents a distant future that could almost be called the end of history. Humanity has filled the galaxy, and thanks to ultra-high technology everyone has everything they want, no one gets sick, and no one dies. It's a playground society of sports, stellar cruises, parties, and festivals. Jernau Gurgeh, a famed master game player, is looking for something more and finds it when he's invited to a game tournament at a small alien empire. Abruptly Banks veers into different territory. The Empire of Azad is exotic, sensual and vibrant. It has space battle cruisers, a glowing court-- all the stuff of good old science fiction--which appears old-fashioned in contrast to Gurgeh's home. At first it's a relief, but further exploration reveals the empire to be depraved and terrifically unjust. Its defects are gross exaggerations of our own, yet they indict us all the same. Clearly Banks is interested in the idea of a future where everyone can be mature and happy. Yet it's interesting to note that in order to give us this compelling adventure story, he has to return to a more traditional setting. Thoughtful science fiction readers will appreciate the cultural comparisons, and fans of big ideas and action will also be rewarded. -- Brooks Peck
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Format: paperback
ISBN: 9780708883099 (0708883095)
Publisher: Orbit
Pages no: 309
Edition language: English
Series: Culture (#2)
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Community Reviews
Musings/Träumereien/Devaneios
Musings/Träumereien/Devaneios rated it
5.0 Gaming All-Nighters: "The Player of Games" by Iain M. Banks
"All reality is a game. Physics at its most fundamental, the very fabric of our universe, results directly from the interaction of certain fairly simple rules, and chance; the same description may be applied to the best, most elegant and both intellectually and aesthetically satisfying games. By bei...
Familiar Diversions
Familiar Diversions rated it
3.0 The Player of Games by Iain M. Banks
Gurgeh is possibly the Culture's best game player. He has studied and played games his whole life (somewhere between 60 or 100 years, I wasn't quite sure). The problem is that he's bored. There are few truly new games for him to discover and learn, and few players who are a proper match for him. He ...
Romance and other things
Romance and other things rated it
5.0 Brilliant
Yes, you heard me. Nothing less would be enough. I first learned about "Culture series" of which this book is part of from the friend with whom I was sharing my impressions about the first book of Ann Leckie's trilogy. She told me that Ian Banks did these themes much better and boy do I agree with h...
Julian Meynell's Books
Julian Meynell's Books rated it
4.0
This is the second in the Culture series by Banks. One thing that it is really great about the Culture series is that they take place in a setting, but the characters and stories are not necessarily related. That means that we don't get endless repetitive sequels with characters that have led absurd...
bookaneer
bookaneer rated it
5.0 "The future is a game; time is one of the rules."
"The story starts with a battle that is not a battle, and ends with a game that is not a game." The Player of Games by Iain M. Banks In the post-scarcity society of the Culture, men and machines live with the opportunity to do anything or nothing, to travel the universe in the great Culture ships...
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