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review 2017-01-09 15:06
Book Review - The Palace Job by Patrick Weekes
The Palace Job - Patrick Weekes

The Palace Job by Patrick Weekes (writer for Bioware on both the Dragon Age and Mass Effect franchises) is a somewhat shallow but action-packed novel set in a magical fantasy world.  Loch and Kail are former Scouts for the Republic who are planning to steal a priceless Elven manuscript back from the man who framed them…which would be easier if they weren’t in the jail that hangs from the bottom of a floating city.  Thankfully that’s only a minor problem for Loch, and she quickly escapes and starts to gather your usual motley team to steal the thing.


The plot tumbles forward headlong from there, introducing the various players, including a unicorn, a Death priestess, an intelligent warhammer, a shifty illusionist, a farmboy, a martial artist from the enemy Empire, and more.  There’s a lot of characters and Weekes isn’t too interested in going deep with all of them, but the book is genuinely funny and deals with some of the typical fantasy tropes in a unique way, so I’m good with it.  The Ocean’s Eleven comparison you see a lot are apt – you’re just expected to roll with the characters after their little introductions.  If that’s something that would bother you, just be aware.


The Palace Job is a fun adventure starring an eclectic cast of characters.  It’s not more than that, but it *is* entertaining.  You can read it for free via Prime Reading if you are an Amazon Prime member, or it’s $3.99 to buy.

Source: www.honkifyoulovejustice.com/2017/01/09/book-review-the-palace-job-by-patrick-weekes
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review 2016-09-04 18:52
The Palace Job by Patrick Weekes
The Palace Job - Patrick Weekes


It's billed as a fun-filled romp and it's actually pretty much a fun-filled romp. :)


I don't know that it breaks new ground in the fantasy genre, but The Palace Job is very entertaining.  It's a heist book and I love heist books.  Call it a very early exposure to Ocean's Eleven - the Frank Sinatra original.  :)


I liked the fact that the leader of the band of rogues is a woman and she is oh so very capable, but she has flaws too.  They all have flaws.  Even the shape-changing unicorn.  *LOL*


I bought the 3 books (so far) of the Rogues of the Republic series when they were on sale - a guts call - and I'm glad I did.  The Palace Job was a really fun read and I'm looking forward to getting around to the other two.  (Remember, I don't binge read series.)



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review 2016-06-08 16:17
#ThePaladinCaper: There's fun, and then there's funny...
The Paladin Caper (Rogues of the Republic Book 3) - Patrick Weekes



...but rarely is there both.


Unless you read the Rogues of the Republic by Patrick Weekes.


It's Oceans 11 in a fantasy setting. Non-stop, witty dialogue. A whole host of colorful characters. A horny unicorn. (See what I did there?) A talking war hammer that only knows three phrases. A magician that was kicked out of magic school. A strong, black, female lead who is hot AND kicks butt. Awesome fight scenes. Surprises. Long cons. Twists. Turns. Red herrings. 


In you end oh.


Oh. Ya.


Fun. And funny.


All three books are outstanding,  but the third one is really something special. Highly recommend.


Watch out for some mild sex jokes and innuendo. Book three has a homosexual relationship. Probably best for older teens and adults who will read along with them to have some good discussion.


Happy Reading!


The Value of a Star: Ratings Explained

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review 2016-03-08 09:11
The Palace Job review
The Palace Job - Patrick Weekes

It seems ridiculous now, but I sat on The Palace Job for weeks after being granted a copy of it via Netgalley. I thought it sounded a little too light-hearted, a little too cutesy for my tastes; my fear was that it would end up being The Lies of Locke Lamora-lite.

Sometimes it's good to be very, very wrong.

As far as debut fantasy novels go, the only two I can think that were better than The Palace Job were Legend by David Gemmell and the aforementioned The Lies of Locke Lamora by Scott Lynch. Even Joe Abercrombie's first novel, The Blade Itself, did not grab me as effectively. And that's about as high praise as I'm capable of giving, because I love me some Abercrombie.

The Palace Job is much lighter in tone than Abercrombie's trademark grim-dark novels, but it still plays hard ball at times with some nasty ne'er-do-wells and rapscallions making life difficult for our fantastic bunch of central characters. Weekes gets everything right in creating a group of distinguishable rogues who are all likable in their own way and bring something unique to the table in terms of their part in the heist Loch has (sort-of) put together. The pick of the bunch for mine was Icy, a fantastic martial artist from the Empire, but Loch herself is also great, as is her off-sider, Kail, and the death priestess, Desidora.

The pace of this novel is lightning-fast, which is both its blessing and curse. It's great not to get bogged down in world-building, but at the same time, I was a bit confused as to whom was on what side and which characters I should be aiming to get behind. The way the world worked was also largely painted in broad strokes that took longer than I would have liked to make sense.

But aside from this - and perhaps one too many last second rescues of one character by another - The Palace Job is a stellar read and one I have no hesitation in recommending to lovers of the fantasy genre or heist storylines. I've already gone ahead and bought all three books in the series - including this one - so I can read it again in future and bring less technologically inclined family members into the Weekes-fold.

4.5 Battles Bigger Than a Simple Heist for The Palace Job.

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review 2016-02-21 17:34
The Paladin Caper
The Paladin Caper (Rogues of the Republic Book 3) - Patrick Weekes

[I received a copy of this book through NetGalley, in exchange for an honest review.]

The tone in this last volume of the trilogy is different: somewhat darker, dealing with a more “end of the world”-oriented plot, following several plot points set in place in the previous books, and bringing a nicely-wrapped conclusion to the series. Perhaps too nicely-wrapped? I liked it in general, but I guess I would've appreciated finding more of the first installment's humour.

Loch's usual band of misfits gathers again to disrupt the Ancients' plans, starting with one of their typical heist/cons, in a fashion any reader of this series will recognise. As usual, too, the story goes through a lot of twists and turns: events where our heroes find themselves in dire straits, but had planned for contingencies and switch to Plan B, and so on.

The characters remain well-rounded, resourceful each in their own ways, with their strengths and weaknesses: the ones we know, the ones we see them overcome. Desidora has to deal with her desire to get revenge on the friend who betrayed her, and Ululenia with the transformation she started going through in volume 2. Kail, Loch and Tern get struck where it hurts, as they have to worry for their loved ones. Dairy, definitely not the naïve young man anymore, has to go through his own ordeals, and try to discover himself in the process. Other, secondary characters are brought back into the fray as well. As for the enemies, they are cunning enough, don't hesitate to resort to villains' tactics (hostages, etc.), and manage to be both out of this world and curiously human at times, too.

The story circles through these themes both seriously and humorously. Kail and his “your mother” jokes, for instance: what does it say about his loyalty to his own family? Ululenia and her new urges: they get expressed in ways that correspond to her, making her gradually switch from virgin-lover unicorn to a darker, more eoritcally-inclined version of herself (in amusing ways at times, such as her mind-altering alliterations turning into different words, and in much more lethal ones at other times). Tern with her reactions, the way she makes her friends understand what they need to do, not by ordering them around but through psychology—all the while having to stay away from people she still cares about. Naria with her little games and her ambivalence: it's so hard to tell whether she's “nice” or a “traitor”, and this makes her more interesting, as it's never clear-cut. Pyvic and Derenky: the latter wants the former's job, everybody knows it, and everybody (Derenky included) jokes about it. And other countless little things.

In terms of pacing, much like the characters, we never get to fully rest, and it's obvious that something is always bound to happen. The breaks they manage here and there are never meant to last, and it makes for a grand finale, with action scenes going parallel to each other, enemies that won't relent on the means to take our heroes down, and various settings where every person, every small team has a key role to play.

I am undecided as to some of the twists, though: the last third rests on actions that the characters have planned, but that the readers aren't aware of, and while it's surprising and befitting Loch & Co's wits and abilities to improvise, it also brushes upon of a device consisting in denying information to readers—in other words, it made me wonder if there wouldn't have been a way of letting me, reader, suspect something, without having to use what looked a lot like a deus ex machina. (Not in terms of new events happening: in terms of events that happened in the past, yet are revealed in such a way that they seem to arrive out of nowhere.)

The story's also lacking a sense of urgency when it comes to people dying. Not everyone gets out of there unscathed, however considering the world-shaking potential consequences, the novel seemed to end just a tad bit too conveniently for some (and the scarred ones felt slightly like an afterthought, as if someone had to get hurt for this to be believable, so, hey, let's hurt a few people).

The social commentary, finally, is a bit of an oddball: heavy-handed in some ways, yet crafted through the story in a logical manner that highlights and mocks injustices. Depending on one's mood and sensibilities, this could be a problem. I will confess to paying more attention to the action and characters than to how this commentary was to be taken—sometimes, I guess I just happen to bypass that kind of things.

I'm still giving this novel 4 stars. In spite of my reservations about it, I enjoyed it, and enjoyed seeing all the arcs gathered and solved. The characters are clearly ones I'll keep in my mind for some time.

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